- Completed Studies
- Interviews and Observations of Cultural Clusters in China
- HK and Macau Online Game Industry Survey
- HK Internet and Game Use Survey
- HK Gamer Study in Cybercafes
- Game Policy Study in China
- Interviews with Game Industries in China
- Comparative Game Market and Cultural Policy Study
- Online Gamers’ Right and Policy Study
- Study of China Game Export and Globalization
- Case Study of Pleasant Goat and Big Big Wolf
- Theorizing Cultural Clusters
- Survey in Shanghai on Gamers
- Ongoing Projects
Category Archives: Phase III
This is a collobarative project collaborates between CUHK and Fudan Univeristy to investigate the effects of gamers and their values in Shanghai. It will be a face-to-face survey with representative sampling. The study was conducted in Shanghai in early 2014.
This is a study of game export strategies of China and its implication for globalization. The study also bears significant implication for HK game exports.
This is a study to investigate the relationship among gamers, game companies and government on the aspect on game rights.
Survey of gamers are conducted in two main cybercafes chains in Hong Kong, I-One and Sunshine. The study was complete in June 2011. We would like express our gratitude to the two cybercafes.
We completed a representative telephone survey of 800 subjects in Hong Kong. We are compiling the report. Here is the draft report,
Part A. A survey will be conducted in HK on consumers of games. The sample will target game-playing individuals aged between 14 and 45. We will not focus exclusively on youths because, contrary to popular misconceptions, games are a mainstream … Continue reading