Tag Archives: Comparative Study

Mapping Hong Kong Game Industries Report 2014

The entire project is finished. A policy report with 9 chapters are compiled with data, analysis and recommendations. At this moment, the report is for internal use only. Mapping the Hong Kong Game Industries Report 2014

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Global Game Industries Reports

Our international team members have done extensive fieldwork in different parts of the world and compiled the following Game Industry Report for Government and Game Companies. They include: China Game Industry Report 2013 Japanese Game Industry Report 2013 Southeast Asian Game Report 2014 European Game Industry Report … Continue reading

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Cultural Clusters Development and Possible Models in China

Anthony Fung (2013) China’s Cultural Clusters: Development and Models, The 7th International Conference on Intercultural Communication, Wuhan University, November 15-17.

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Creative Labor: A Comparative Framework

Anthony Fung (2014) Redefining Creative Labor: A Comparative Framework. Precarious Creativity: Global Media, Local Labor, A Mellicamp Global Studies Conference by the Carsey-Wolf Center’s Media Industries Project, April 24-25.

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The International Conference on New Directions in the Development of Creative & Media Industries

The International Conference on New Directions in the Development of Creative & Media Industries was hosted in the School of Journalism and Communication at the Chinese University of Hong Kong on June 7-8, 2013. Anthony Fung and Matthew Chew are … Continue reading

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The Australian and North American Game Industry Report

The Australian and North American Game Industry Report was written after fieldwork and data collection for internal use only (Appendix 3 of Progress Report 2013). For information about the report, please contact the PI for information. Here is the Report: … Continue reading

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The European Game Industry Report

The European Game Industry Report was written after the fieldwork in Europe for internal use only (Appendix 3 of Progress Report 2013). For information about the report, please contact the PI for information. Here is the Report: The European Game … Continue reading

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The Japanese Game Industry Report

The Japanese Game Industry Report is written after fieldwork in Japan for internal use only. (Appendix 2 of Progress Report 2013). For information about the report, please contact the PI for information. Here is the Report: The Japanese Game Industry … Continue reading

Posted in Mirko Ernkvist, Phase IV, Phase V, Publications, Research Reports, Uncategorized | Tagged , , , , , | Leave a comment

Comparative Game Market and Cultural Policy Study

There are ongoing fieldworks conducted in NE in Asia (Korea and Japan), SE Asia (Singapore, Malaysia, Indonesia and Vietnam), Australia, Europe and the US. Local researchers with assistants are conducting interviews and collecting data on game market and cultural policy … Continue reading

Posted in Jeroen de Kloet, John Banks, Michael Keane, Mirko Ernkvist, Peichi Chung, Phase IV | Tagged , , , | Leave a comment