Tag Archives: Games

Mapping Hong Kong Game Industries Report 2014

The entire project is finished. A policy report with 9 chapters are compiled with data, analysis and recommendations. At this moment, the report is for internal use only. Mapping the Hong Kong Game Industries Report 2014

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China Game Industry Development Report 2014

To faciliate the compilation of the final recommendation report, we collect more updated market data of China’s Game Industry. Because the report is for citation in the final report, it is for internal circulation only. Please do not quote. China … Continue reading

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Game Addiction in Hong Kong

Anthony Fung (2013) A Study of Game Addiction in Hong Kong. Annual Conference, Chinese Communication Association, Taiwan, July 12-14

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Online Games, Identities, Cultural Policies in East Asia

Anthony Fung (2013) Online Game and Chinese National Identities. Cultural Policies in East Asia: Present and Future. Graduate School of Public Policy and Industry, Sookmyung Women’s University, Seoul, 5 January.

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Game Industries in China: Contradictions and Globalization

Anthony Fung (2012) Creative Industries in China: Contradictions and Globalization. Creative Industries in East and Southeast Asia, Japan Foundation and Birkbeck College, London, July 29-30.

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Soft Power of Online Games in China

Anthony Fung (2013) The Chinese are coming: the soft power of online games “made-in-China.” Asian Creative Transformation. http://www.creativetransformations.asia/2013/03/the-chinese-are-coming-the-soft-power-of-online-games-made-in-china/.

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Media Globalization and Games

Anthony Fung (2011) Media Globalization in China Today. Roundtable: The (Re)globalization of China. Joint Conference of the Association for Asian Studies and International Convention of Asia Scholars, Honolulu, Hawaii, March 31-April 3

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Online Games and Chinese National Identities

Anthony Fung (2014) Online Game and Chinese National Identities. In Lorrain Lim and Hye-Kyung Lee ed. Cultural Policies in East Asia: Between the State, Arts and Cultural Industries. Palgrave Macmillan, pp.53-68.

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Study of China Game Export and Globalization

This is a study of game export strategies of China and its implication for globalization. The study also bears significant implication for HK game exports.

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Phase IV: Data collection on game industries and markets in South Korea, Japan, Singapore, Australia, Europe, and the US

This phase will focus on data on the game industries and markets in geographic areas that are potentially important to HK’s game industries as competitors and markets. Our international team will be responsible for data collection in Singapore, Australia, Europe, … Continue reading

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