Tag Archives: Interview

Global Game Industries Reports

Our international team members have done extensive fieldwork in different parts of the world and compiled the following Game Industry Report for Government and Game Companies. They include: China Game Industry Report 2013 Japanese Game Industry Report 2013 Southeast Asian Game Report 2014 European Game Industry Report … Continue reading

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The Japanese Game Industry Report

The Japanese Game Industry Report is written after fieldwork in Japan for internal use only. (Appendix 2 of Progress Report 2013). For information about the report, please contact the PI for information. Here is the Report: The Japanese Game Industry … Continue reading

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Report on Chinese Game Industries

The Report on Chinese Game Industries (or Report on Strategic Research on Hong Kong Game Industries) was written by both Chinese University and Beijing University (in Chinese) for internal use only. (Appendix 1 of Progress Report 2013). For information about … Continue reading

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Interviews with Game Industries in China

We interviewed personnel of different positions in the game industries in Beijing and Shanghai since Fall 2010. The interview covered management level, planners, programmers, guild, marketers and distributors. We also explored some creative clusters in Beijing. This research process would … Continue reading

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Interviews and Observations of Cultural Clusters in China

We have been interviewing people and conducting observations in cultural clusters in China since November 2010.

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Phase IV: Data collection on game industries and markets in South Korea, Japan, Singapore, Australia, Europe, and the US

This phase will focus on data on the game industries and markets in geographic areas that are potentially important to HK’s game industries as competitors and markets. Our international team will be responsible for data collection in Singapore, Australia, Europe, … Continue reading

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Phase II: Data collection on the game industries in HK and China

Part A. We will conduct in-depth interviews with six types of informants: 1) owners, managers, and marketers in the game industries, 2) organizers of professional bodies of the game industries, 3) creative workers (game artists, designers, and programmers) and lower … Continue reading

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