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Category Archives: Publications
Animation Industry in China: the case of Pleasant Goad and Grey Wolf
Anthony Fung (2012) Pleasant Goat and Grey Wolf: Social Media, Market and the State-Animated Modernity in China. International Journal of Cultural and Creative Industries 1(1): 54-64.
Posted in Anthony Fung, Ben Chen, Research Articles
Tagged animation, China, Industry, Markets, social media
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Youth and Online Gaming in Hong Kong
Anthony Fung (2013) Youth and Online Game in Hong Kong. Journal of Youth Studies 16(1): 43-55 (in Chinese)
Posted in Anthony Fung, Brian Yeung, Research Articles
Tagged Gamer, Hong Kong, Youth
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Shanzhai Culture
Zhang Lin and Anthony Fung (2013) The Myth of ‘Shanzhai’ Culture and the Paradox of Digital Democracy in China, Inter-Asia Cultural Studies 24(3): 401-416
Posted in Anthony Fung, Research Articles, Zhang Lin
Tagged China, Democracy, Shanzhai, Virtual Property
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Cultural Clusters and Cultural Industries in China
Anthony Fung and John Erni (2013) Cultural Clusters and Cultural Industries in China. , Inter-Asia Cultural Studies 14(4): 644-656.
Posted in Anthony Fung, John Erni, Research Articles
Tagged China, Clusters, Industry, Policy
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Game Labor and Guild of Online Gaming in China
Lin Zhang and Anthony Fung (2014) Working as playing? consumer labor and the guild of online gaming in China. New Media and Society 16(1): 38-54
Posted in Anthony Fung, Research Articles, Zhang Lin
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The Southeast Asian Game Industry Report
The Southeast Asia Game Industry Report was written after fieldwork and data collection. For information about the report, please contact the PI for information. Here is the Report: Southeast Asian Game Report 2014
The Australian and North American Game Industry Report
The Australian and North American Game Industry Report was written after fieldwork and data collection for internal use only (Appendix 3 of Progress Report 2013). For information about the report, please contact the PI for information. Here is the Report: … Continue reading
Posted in Darryl Woodford, Elaine Zhao, John Banks, Michael Keane, Phase IV, Phase V, Publications, Research Reports
Tagged Australia, Canada, Comparative Study, Industry, Markets, North America, Policy, US
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The European Game Industry Report
The European Game Industry Report was written after the fieldwork in Europe for internal use only (Appendix 3 of Progress Report 2013). For information about the report, please contact the PI for information. Here is the Report: The European Game … Continue reading
Posted in David Nieborg, Jeroen de Kloet, Phase IV, Phase V, Publications, Research Reports
Tagged Comparative Study, Europe, Industry, Markets, Policy, The Netherlands, UK
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The Japanese Game Industry Report
The Japanese Game Industry Report is written after fieldwork in Japan for internal use only. (Appendix 2 of Progress Report 2013). For information about the report, please contact the PI for information. Here is the Report: The Japanese Game Industry … Continue reading
Posted in Mirko Ernkvist, Phase IV, Phase V, Publications, Research Reports, Uncategorized
Tagged Comparative Study, Industry, Interview, Japan, Markets, Policy
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Report on Chinese Game Industries
The Report on Chinese Game Industries (or Report on Strategic Research on Hong Kong Game Industries) was written by both Chinese University and Beijing University (in Chinese) for internal use only. (Appendix 1 of Progress Report 2013). For information about … Continue reading
Posted in Anthony Fung, Matthew Chew, Phase II, Publications, Research Reports
Tagged China, Clusters, Focus Group, Gamer, Industry, Interview, Markets, Peking University, Policy
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