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Tag Archives: Games
Mapping Hong Kong Game Industries Report 2014
The entire project is finished. A policy report with 9 chapters are compiled with data, analysis and recommendations. At this moment, the report is for internal use only. Mapping the Hong Kong Game Industries Report 2014
Posted in Anthony Fung, Research Reports
Tagged China, Clusters, Comparative Study, Games, Industry, Policy, Survey
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China Game Industry Development Report 2014
To faciliate the compilation of the final recommendation report, we collect more updated market data of China’s Game Industry. Because the report is for citation in the final report, it is for internal circulation only. Please do not quote. China … Continue reading
Posted in Anthony Fung, Iris Guan, Matthew Chew, Research Reports
Tagged China, Clusters, Gamer, Games, Industry, Markets, Policy
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Game Addiction in Hong Kong
Anthony Fung (2013) A Study of Game Addiction in Hong Kong. Annual Conference, Chinese Communication Association, Taiwan, July 12-14
Online Games, Identities, Cultural Policies in East Asia
Anthony Fung (2013) Online Game and Chinese National Identities. Cultural Policies in East Asia: Present and Future. Graduate School of Public Policy and Industry, Sookmyung Women’s University, Seoul, 5 January.
Posted in Anthony Fung, Brian Yeung, Research Articles
Tagged East Asia, Games, Identity, Japan, Korea, Policy
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Game Industries in China: Contradictions and Globalization
Anthony Fung (2012) Creative Industries in China: Contradictions and Globalization. Creative Industries in East and Southeast Asia, Japan Foundation and Birkbeck College, London, July 29-30.
Posted in Anthony Fung, Ben Chen, Research Articles
Tagged China, Games, Globalization, Industry
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Soft Power of Online Games in China
Anthony Fung (2013) The Chinese are coming: the soft power of online games “made-in-China.” Asian Creative Transformation. http://www.creativetransformations.asia/2013/03/the-chinese-are-coming-the-soft-power-of-online-games-made-in-china/.
Posted in Anthony Fung, Brian Yeung, Michael Keane, Research Articles
Tagged China, Export, Games, Globalization, Soft Power
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Media Globalization and Games
Anthony Fung (2011) Media Globalization in China Today. Roundtable: The (Re)globalization of China. Joint Conference of the Association for Asian Studies and International Convention of Asia Scholars, Honolulu, Hawaii, March 31-April 3
Online Games and Chinese National Identities
Anthony Fung (2014) Online Game and Chinese National Identities. In Lorrain Lim and Hye-Kyung Lee ed. Cultural Policies in East Asia: Between the State, Arts and Cultural Industries. Palgrave Macmillan, pp.53-68.
Posted in Anthony Fung, Brian Yeung, Research Articles
Tagged China, Games, Identity, Policy
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Study of China Game Export and Globalization
This is a study of game export strategies of China and its implication for globalization. The study also bears significant implication for HK game exports.
Phase IV: Data collection on game industries and markets in South Korea, Japan, Singapore, Australia, Europe, and the US
This phase will focus on data on the game industries and markets in geographic areas that are potentially important to HK’s game industries as competitors and markets. Our international team will be responsible for data collection in Singapore, Australia, Europe, … Continue reading