Category Archives: Research Assistants/ Researchers

China Game Industry Development Report 2014

To faciliate the compilation of the final recommendation report, we collect more updated market data of China’s Game Industry. Because the report is for citation in the final report, it is for internal circulation only. Please do not quote. China … Continue reading

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Global Game Industries Reports

Our international team members have done extensive fieldwork in different parts of the world and compiled the following Game Industry Report for Government and Game Companies. They include: China Game Industry Report 2013 Japanese Game Industry Report 2013 Southeast Asian Game Report 2014 European Game Industry Report … Continue reading

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Online Games, Identities, Cultural Policies in East Asia

Anthony Fung (2013) Online Game and Chinese National Identities. Cultural Policies in East Asia: Present and Future. Graduate School of Public Policy and Industry, Sookmyung Women’s University, Seoul, 5 January.

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Game Industries in China: Contradictions and Globalization

Anthony Fung (2012) Creative Industries in China: Contradictions and Globalization. Creative Industries in East and Southeast Asia, Japan Foundation and Birkbeck College, London, July 29-30.

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Cultural Clusters in China

Anthony Fung (2013) China’s Cultural/ Creative Clusters. 2013 Culture, Innovation and Technology Forum, Shenzhen, China, November 24.

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Cultural Clusters Development and Possible Models in China

Anthony Fung (2013) China’s Cultural Clusters: Development and Models, The 7th International Conference on Intercultural Communication, Wuhan University, November 15-17.

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Game Industry and Market in China

Anthony Fung (2013) China’s Game Industry and Market. Creative Economy Workshop: Globalization and Emergence of New Cultural Worlds. The Center for the Study of the Creative Economy, Doshisha University Kyoto, December 15-16.

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China’s Cultural Policy Review

Anthony Fung (2014) A Review on China’s Cultural Policy (in Chinese). The International Conference on Creative Industries and Cultural Economics. Graduate Institute of Creative Industries, Shih Chien University, March 19-21.

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State-driven Cultural Policy in China

Anthony Fung (2014) Cultural Policy in China: A Critical Reflection on State-driven Cultural Policy. Cultural Industries and Cultural Flows in East Asia: The Emergence of an Asian Regional Culture. The Center for the Study of the Creative Economy, Doshisha University … Continue reading

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Soft Power of Online Games in China

Anthony Fung (2013) The Chinese are coming: the soft power of online games “made-in-China.” Asian Creative Transformation. http://www.creativetransformations.asia/2013/03/the-chinese-are-coming-the-soft-power-of-online-games-made-in-china/.

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