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Tag Archives: Japan
Online Games, Identities, Cultural Policies in East Asia
Anthony Fung (2013) Online Game and Chinese National Identities. Cultural Policies in East Asia: Present and Future. Graduate School of Public Policy and Industry, Sookmyung Women’s University, Seoul, 5 January.
Posted in Anthony Fung, Brian Yeung, Research Articles
Tagged East Asia, Games, Identity, Japan, Korea, Policy
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The Japanese Game Industry Report
The Japanese Game Industry Report is written after fieldwork in Japan for internal use only. (Appendix 2 of Progress Report 2013). For information about the report, please contact the PI for information. Here is the Report: The Japanese Game Industry … Continue reading
Posted in Mirko Ernkvist, Phase IV, Phase V, Publications, Research Reports, Uncategorized
Tagged Comparative Study, Industry, Interview, Japan, Markets, Policy
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