Tag Archives: Japan

Online Games, Identities, Cultural Policies in East Asia

Anthony Fung (2013) Online Game and Chinese National Identities. Cultural Policies in East Asia: Present and Future. Graduate School of Public Policy and Industry, Sookmyung Women’s University, Seoul, 5 January.

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The Japanese Game Industry Report

The Japanese Game Industry Report is written after fieldwork in Japan for internal use only. (Appendix 2 of Progress Report 2013). For information about the report, please contact the PI for information. Here is the Report: The Japanese Game Industry … Continue reading

Posted in Mirko Ernkvist, Phase IV, Phase V, Publications, Research Reports, Uncategorized | Tagged , , , , , | Leave a comment