-
Recent Posts
Menu
- About
- Publications
- Timeline
- People
- Completed Studies
- Interviews and Observations of Cultural Clusters in China
- HK and Macau Online Game Industry Survey
- HK Internet and Game Use Survey
- HK Gamer Study in Cybercafes
- Game Policy Study in China
- Interviews with Game Industries in China
- Comparative Game Market and Cultural Policy Study
- Online Gamers’ Right and Policy Study
- Study of China Game Export and Globalization
- Case Study of Pleasant Goat and Big Big Wolf
- Theorizing Cultural Clusters
- Survey in Shanghai on Gamers
- Ongoing Projects
- Calendar
- Events
- Contact
Login
Tag Archives: Focus Group
Report on Chinese Game Industries
The Report on Chinese Game Industries (or Report on Strategic Research on Hong Kong Game Industries) was written by both Chinese University and Beijing University (in Chinese) for internal use only. (Appendix 1 of Progress Report 2013). For information about … Continue reading
Posted in Anthony Fung, Matthew Chew, Phase II, Publications, Research Reports
Tagged China, Clusters, Focus Group, Gamer, Industry, Interview, Markets, Peking University, Policy
Leave a comment
Game Policy Study in China
With collaboration with Animation and Game Research Center of the Cultural Industry Research Office of Peking University, we conducted focus groups and in-depth interviews with senior management of game industries, game associations, and different government bodies to explore the game … Continue reading
Posted in Anthony Fung, Iris Guan, Phase II
Tagged China, Focus Group, Peking University, Policy
Leave a comment
Phase III: Data Collection on gamers, game contents, and game consumption in HK and China
Part A. A survey will be conducted in HK on consumers of games. The sample will target game-playing individuals aged between 14 and 45. We will not focus exclusively on youths because, contrary to popular misconceptions, games are a mainstream … Continue reading