Category Archives: Publications

Game-Mania

Anthony Fung (2011) Game-Mania. Bulletin 2011. Society of Comparative Literature , AAHKUSU, Session 2010-2011, pp 33-36.

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Problematizing Cultural Industries in China

Anthony Fung (2012) Problematizing Cultural Industries in China. Cultural Economies and Cultural Cities in Asia. The First International Cultural Studies Conference, Seoul, February 10.

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Hong Kong Gamer Study Report 2011

Here are the English and Chinese versions of the Report: Hong Kong Gamer Study Report 2011 in English Hong Kong Gamer Study Report 2011 in Chinese

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Hong Kong Internet and Game Use Report 2011

Here is the report: HK Internet Use and Game Use Study Report in Chinese HK Internet Use and Game Use Study Report in English

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Virtual Power and Cultural Globalization

Anthony Fung (2011) Virtual Power and Cultural Globalization: A Case Study of China’s Online Game Industries. Paper presented in the Intra-Region Popular Cultural Flows: Towards an Asian Identity. New Zealand Asia Institute, The University of Auckland and Centre for Security … Continue reading

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Hong Kong and Macau Online Game Industry Report 2010

Thanks to Hong Kong Game Industry Assoication (HKGIA), our Project conducted an industry survey of the online game industry, including game companies, distributors and payment gateways. We interviewed key people in the business and it is by far the most … Continue reading

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Research Reports

This session contains all the published or public reports of this project.

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Cultural Clusters and Games Industries in China

Anthony Fung and John Erni (2010) Cultural Clusters and Game Industries in China. Paper presented in the Asian Culture Industries, CDIASIA Research Programme, Centre for the Study of Culture and Society, Bangalore, India, December 21-22.

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