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Category Archives: Publications
Game-Mania
Anthony Fung (2011) Game-Mania. Bulletin 2011. Society of Comparative Literature , AAHKUSU, Session 2010-2011, pp 33-36.
Posted in Research Articles
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Problematizing Cultural Industries in China
Anthony Fung (2012) Problematizing Cultural Industries in China. Cultural Economies and Cultural Cities in Asia. The First International Cultural Studies Conference, Seoul, February 10.
Hong Kong Gamer Study Report 2011
Here are the English and Chinese versions of the Report: Hong Kong Gamer Study Report 2011 in English Hong Kong Gamer Study Report 2011 in Chinese
Hong Kong Internet and Game Use Report 2011
Here is the report: HK Internet Use and Game Use Study Report in Chinese HK Internet Use and Game Use Study Report in English
Virtual Power and Cultural Globalization
Anthony Fung (2011) Virtual Power and Cultural Globalization: A Case Study of China’s Online Game Industries. Paper presented in the Intra-Region Popular Cultural Flows: Towards an Asian Identity. New Zealand Asia Institute, The University of Auckland and Centre for Security … Continue reading
Hong Kong and Macau Online Game Industry Report 2010
Thanks to Hong Kong Game Industry Assoication (HKGIA), our Project conducted an industry survey of the online game industry, including game companies, distributors and payment gateways. We interviewed key people in the business and it is by far the most … Continue reading
Research Reports
This session contains all the published or public reports of this project.
Posted in People, Publications, Research Reports
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Cultural Clusters and Games Industries in China
Anthony Fung and John Erni (2010) Cultural Clusters and Game Industries in China. Paper presented in the Asian Culture Industries, CDIASIA Research Programme, Centre for the Study of Culture and Society, Bangalore, India, December 21-22.