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The Australian and North American Game Industry Report

The Australian and North American Game Industry Report was written after fieldwork and data collection for internal use only (Appendix 3 of Progress Report 2013). For information about the report, please contact the PI for information. Here is the Report: … Continue reading

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The European Game Industry Report

The European Game Industry Report was written after the fieldwork in Europe for internal use only (Appendix 3 of Progress Report 2013). For information about the report, please contact the PI for information. Here is the Report: The European Game … Continue reading

Posted in David Nieborg, Jeroen de Kloet, Phase IV, Phase V, Publications, Research Reports | Tagged , , , , , , | Leave a comment

The Japanese Game Industry Report

The Japanese Game Industry Report is written after fieldwork in Japan for internal use only. (Appendix 2 of Progress Report 2013). For information about the report, please contact the PI for information. Here is the Report: The Japanese Game Industry … Continue reading

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Report on Chinese Game Industries

The Report on Chinese Game Industries (or Report on Strategic Research on Hong Kong Game Industries) was written by both Chinese University and Beijing University (in Chinese) for internal use only. (Appendix 1 of Progress Report 2013). For information about … Continue reading

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Game-Mania

Anthony Fung (2011) Game-Mania. Bulletin 2011. Society of Comparative Literature , AAHKUSU, Session 2010-2011, pp 33-36.

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Media Convergence Symposium

Hong Kong Film New Action – Power of Media Convergence Symposium and business matching was held on March 20-21, 2012 to discuss the cross media collaboration models among film, comics, animation, licensing, etc. There will be a session of Networking … Continue reading

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Problematizing Cultural Industries in China

Anthony Fung (2012) Problematizing Cultural Industries in China. Cultural Economies and Cultural Cities in Asia. The First International Cultural Studies Conference, Seoul, February 10.

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Comparative Game Market and Cultural Policy Study

There are ongoing fieldworks conducted in NE in Asia (Korea and Japan), SE Asia (Singapore, Malaysia, Indonesia and Vietnam), Australia, Europe and the US. Local researchers with assistants are conducting interviews and collecting data on game market and cultural policy … Continue reading

Posted in Jeroen de Kloet, John Banks, Michael Keane, Mirko Ernkvist, Peichi Chung, Phase IV | Tagged , , , | Leave a comment

Hong Kong Gamer Study Report 2011

Here are the English and Chinese versions of the Report: Hong Kong Gamer Study Report 2011 in English Hong Kong Gamer Study Report 2011 in Chinese

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Case Study of Pleasant Goat and Big Big Wolf

Case Study of Pleasant Goat and Big Big Wolf are being conducted. We visited the exhibition in Langham Place in Mongkok, Hong Kong in January 2012. Some informal interviews were done on the spot.

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