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Category Archives: Timeline
The Southeast Asian Game Industry Report
The Southeast Asia Game Industry Report was written after fieldwork and data collection. For information about the report, please contact the PI for information. Here is the Report: Southeast Asian Game Report 2014
The International Conference on New Directions in the Development of Creative & Media Industries
The International Conference on New Directions in the Development of Creative & Media Industries was hosted in the School of Journalism and Communication at the Chinese University of Hong Kong on June 7-8, 2013. Anthony Fung and Matthew Chew are … Continue reading
Posted in Anthony Fung, Matthew Chew, Phase V, Phase VI, Uncategorized
Tagged Comparative Study, conference, Industry, Markets, Policy
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Survey in Shanghai on Gamers
This is a collobarative project collaborates between CUHK and Fudan Univeristy to investigate the effects of gamers and their values in Shanghai. It will be a face-to-face survey with representative sampling. The study was conducted in Shanghai in early 2014.
Posted in Anthony Fung, Matthew Chew, Phase III
Tagged Fudan University, Gamer, Survey
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The Australian and North American Game Industry Report
The Australian and North American Game Industry Report was written after fieldwork and data collection for internal use only (Appendix 3 of Progress Report 2013). For information about the report, please contact the PI for information. Here is the Report: … Continue reading
Posted in Darryl Woodford, Elaine Zhao, John Banks, Michael Keane, Phase IV, Phase V, Publications, Research Reports
Tagged Australia, Canada, Comparative Study, Industry, Markets, North America, Policy, US
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The European Game Industry Report
The European Game Industry Report was written after the fieldwork in Europe for internal use only (Appendix 3 of Progress Report 2013). For information about the report, please contact the PI for information. Here is the Report: The European Game … Continue reading
Posted in David Nieborg, Jeroen de Kloet, Phase IV, Phase V, Publications, Research Reports
Tagged Comparative Study, Europe, Industry, Markets, Policy, The Netherlands, UK
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The Japanese Game Industry Report
The Japanese Game Industry Report is written after fieldwork in Japan for internal use only. (Appendix 2 of Progress Report 2013). For information about the report, please contact the PI for information. Here is the Report: The Japanese Game Industry … Continue reading
Posted in Mirko Ernkvist, Phase IV, Phase V, Publications, Research Reports, Uncategorized
Tagged Comparative Study, Industry, Interview, Japan, Markets, Policy
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Report on Chinese Game Industries
The Report on Chinese Game Industries (or Report on Strategic Research on Hong Kong Game Industries) was written by both Chinese University and Beijing University (in Chinese) for internal use only. (Appendix 1 of Progress Report 2013). For information about … Continue reading
Posted in Anthony Fung, Matthew Chew, Phase II, Publications, Research Reports
Tagged China, Clusters, Focus Group, Gamer, Industry, Interview, Markets, Peking University, Policy
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Problematizing Cultural Industries in China
Anthony Fung (2012) Problematizing Cultural Industries in China. Cultural Economies and Cultural Cities in Asia. The First International Cultural Studies Conference, Seoul, February 10.
Comparative Game Market and Cultural Policy Study
There are ongoing fieldworks conducted in NE in Asia (Korea and Japan), SE Asia (Singapore, Malaysia, Indonesia and Vietnam), Australia, Europe and the US. Local researchers with assistants are conducting interviews and collecting data on game market and cultural policy … Continue reading
Posted in Jeroen de Kloet, John Banks, Michael Keane, Mirko Ernkvist, Peichi Chung, Phase IV
Tagged Comparative Study, Globalization, Markets, Policy
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Hong Kong Gamer Study Report 2011
Here are the English and Chinese versions of the Report: Hong Kong Gamer Study Report 2011 in English Hong Kong Gamer Study Report 2011 in Chinese