The Australian and North American Game Industry Report

The Australian and North American Game Industry Report was written after fieldwork and data collection for internal use only (Appendix 3 of Progress Report 2013). For information about the report, please contact the PI for information. Here is the Report:
The Australian and North American Game Industry Report

Posted in Darryl Woodford, Elaine Zhao, John Banks, Michael Keane, Phase IV, Phase V, Publications, Research Reports | Tagged , , , , , , , | Leave a comment

The European Game Industry Report

The European Game Industry Report was written after the fieldwork in Europe for internal use only (Appendix 3 of Progress Report 2013). For information about the report, please contact the PI for information. Here is the Report:
The European Game Industry Report

Posted in David Nieborg, Jeroen de Kloet, Phase IV, Phase V, Publications, Research Reports | Tagged , , , , , , | Leave a comment

The Japanese Game Industry Report

The Japanese Game Industry Report is written after fieldwork in Japan for internal use only. (Appendix 2 of Progress Report 2013). For information about the report, please contact the PI for information. Here is the Report:
The Japanese Game Industry Report

Posted in Mirko Ernkvist, Phase IV, Phase V, Publications, Research Reports, Uncategorized | Tagged , , , , , | Leave a comment

Report on Chinese Game Industries

The Report on Chinese Game Industries (or Report on Strategic Research on Hong Kong Game Industries) was written by both Chinese University and Beijing University (in Chinese) for internal use only. (Appendix 1 of Progress Report 2013). For information about the report, please contact the PI for information. Here is the Report: The Report on Chinese Game Industries

Posted in Anthony Fung, Matthew Chew, Phase II, Publications, Research Reports | Tagged , , , , , , , , | Leave a comment

Game-Mania

Anthony Fung (2011) Game-Mania. Bulletin 2011. Society of Comparative Literature , AAHKUSU, Session 2010-2011, pp 33-36.

Posted in Research Articles | Leave a comment

Media Convergence Symposium

Hong Kong Film New Action – Power of Media Convergence Symposium and business matching was held on March 20-21, 2012 to discuss the cross media collaboration models among film, comics, animation, licensing, etc. There will be a session of Networking Luncheon as a platform to encourage exchanges across the industries. Many speakers talked about branching out the film industry to game industry.

Posted in Events | Leave a comment

Problematizing Cultural Industries in China

Anthony Fung (2012) Problematizing Cultural Industries in China. Cultural Economies and Cultural Cities in Asia. The First International Cultural Studies Conference, Seoul, February 10.

Posted in Anthony Fung, Phase II, Research Articles | Tagged , , | Leave a comment

Comparative Game Market and Cultural Policy Study

There are ongoing fieldworks conducted in NE in Asia (Korea and Japan), SE Asia (Singapore, Malaysia, Indonesia and Vietnam), Australia, Europe and the US. Local researchers with assistants are conducting interviews and collecting data on game market and cultural policy of the countries/ cities.

Fieldwork in South Korea was conducted on May 12-15, 2012 and and October 25-29, 2012. Kocca (Korean Creative Content Agency, the government body responsible for the regulation and management of all the creative industries), game desginer from NCSoft and academics were interviewed. We went to various cybercafes in different districts for observations and interviewed some players.

Korea Creative Content Agency

Korea Creative Content Agency

Fieldwork in Singapore was conducted on June 19-23, 2012. MDA (Media Development Authority, the government body responsible for regulation of all media in Singapore), game companies including Keio Singapore and Nacobandai were interviewed.

Fieldwork in Vietnam was conducted on August 6-11, 2012. We interviewed independent game companies and game companies which helped post-production of American games and animation.

Fieldwork in Malaysia was conducted on October 19-24, 2012. We interviewed related Malaysian Government offices on creative industries. We were invited to Cyberjaya, a technological park for meeting different officials. We also interviewed Chinese developers and distributors in Kuala Lumpur.

Posted in Jeroen de Kloet, John Banks, Michael Keane, Mirko Ernkvist, Peichi Chung, Phase IV | Tagged , , , | Leave a comment

Hong Kong Gamer Study Report 2011

Here are the English and Chinese versions of the Report:
Hong Kong Gamer Study Report 2011 in English
Hong Kong Gamer Study Report 2011 in Chinese

Posted in Anthony Fung, Phase II, Research Reports | Tagged , , | Leave a comment

Case Study of Pleasant Goat and Big Big Wolf

Case Study of Pleasant Goat and Big Big Wolf are being conducted. We visited the exhibition in Langham Place in Mongkok, Hong Kong in January 2012. Some informal interviews were done on the spot.

Posted in Ben Chen, Events, Phase II | Tagged , | Leave a comment